Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions. Use it to create TV commercials, to make technical visualizations, business graphics, to do some morphing, or design user interfaces. Although being an open source software, Blender is suitable for even professional modelling. A good example of its capabilities is the animation movie Big Buck Bunny. Blender itself is programmed with Python thus being available for Windows, OS X and Linux platforms. In order for Blender to work fully in OS X you must have Python installed as well. SUPPORT THESE TUTORIALS MY WEBSITE In this tutorial we go over how to download and install blender. Welcome to Blender Mac OS X beta 01: Hi Mac OS X users! Welcome to the beta release of Blender Creator for Mac OS X. This beta version addresses a number of issues reported since the alpha 01 release. Blender has been around for quite a few years. For several years it was used as an inhouse animation package on SGI's. The latest version of blender is 2.90 on Mac Informer. It is a perfect match for 3D Modeling in the Design & Photo category. The app is developed by blenderfoundation and its user rating is 4.4 out of 5.
This guide covers the following topics:
Note
This guide relies heavily on command-line tools.It assumes you are the least familiar with the macOS Terminal application.
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Installing Dependencies¶
Install those packages or make sure you have them in your system.
Downloading the Repository¶
Simply check out the Blender Manual’s repository using:
The repository will now be downloaded which may take a few minutes depending on your internet connection.
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Setting up the Build Environment¶
Open a Terminal window.
Enter the
blender_docs
folder which was just added by the SVN checkout:Inside that folder is a file called
requirements.txt
which contains a list of all the dependencies we need.To install these dependencies, we can use thepip
command:
Note
Every now and then you may want to make sure your dependencies are up to date using:
Continue with the next step: Building.